(* Copyright (C) 1992, Digital Equipment Corporation *) (* All rights reserved. *) (* See the file COPYRIGHT for a full description. *) (* Last modified on Mon Feb 10 17:52:18 PST 1992 by muller *) (* modified on Mon Feb 10 16:54:50 PST 1992 by ayers *) INTERFACE SlideLineDLE; IMPORT DisplayList, DPS, DPSWindow, Text; TYPE E = DisplayList.E OBJECT initialized: BOOLEAN := FALSE; hasInputFocus: BOOLEAN := FALSE; text: Text.T := ""; hot: BOOLEAN := FALSE; isPostscript: BOOLEAN; (* Calculated at Init() by peeking at text. *) aboveLeading: REAL := -1.0; height: REAL := -1.0; belowLeading: REAL := -1.0; leftLeading: REAL := -1.0; showPostScript: Text.T := ""; fontName: Text.T; typefacePoints: REAL := -1.0; (* Real defaults in implementation. *) insertAfterIndex: INTEGER := 0; (* After zeroth is at start. *) togetherWithNext: BOOLEAN := FALSE; (* Should be in subclass? *) widths: REF ARRAY OF REAL := NIL; r, g, b: REAL:= 0.0; OVERRIDES Repaint := Repaint; Mouse := Mouse; Char := Char; LoseInputFocus := LoseInputFocus; END; PROCEDURE Init (e: E; t: DPSWindow.T); PROCEDURE Repaint (e: E; box: DPS.Box; only: REFANY := NIL): Text.T; PROCEDURE Mouse (e: E; t: DPSWindow.T; event: DPS.MouseEvent): BOOLEAN; PROCEDURE Char (e: E; t: DPSWindow.T; char: CHAR): BOOLEAN; PROCEDURE LoseInputFocus (e: E); END SlideLineDLE.