INTERFACE M3CBrand; (***************************************************************************) (* Copyright (C) Olivetti 1989 *) (* All Rights reserved *) (* *) (* Use and copy of this software and preparation of derivative works based *) (* upon this software are permitted to any person, provided this same *) (* copyright notice and the following Olivetti warranty disclaimer are *) (* included in any copy of the software or any modification thereof or *) (* derivative work therefrom made by any person. *) (* *) (* This software is made available AS IS and Olivetti disclaims all *) (* warranties with respect to this software, whether expressed or implied *) (* under any law, including all implied warranties of merchantibility and *) (* fitness for any purpose. In no event shall Olivetti be liable for any *) (* damages whatsoever resulting from loss of use, data or profits or *) (* otherwise arising out of or in connection with the use or performance *) (* of this software. *) (***************************************************************************) (* Copyright (C) 1991, Digital Equipment Corporation *) (* All rights reserved. *) (* See the file COPYRIGHT for a full description. *) IMPORT AST, M3AST_AS; IMPORT ASTWalk; (* Provides a way to set the 'sm_brand' attribute. The 'Set' procedure should be called by the tree walker. 'NewHandle' should be called before the tree walk starts to create a handle for use with 'Set' *) TYPE Handle <: REFANY; PROCEDURE NewHandle( unit: M3AST_AS.UNIT_NORMAL; block: M3AST_AS.Block := NIL; typeDecl: M3AST_AS.Concrete_decl := NIL; revelation: M3AST_AS.Concrete_reveal := NIL) : Handle RAISES {}; (* 'unitId' is the id of the unit in which the tree walk is taking place. If the tree walk is starting inside a block other than the top level block of an interface or module 'block' should be set appropriately. If the tree walk is starting inside a concrete type declaration or revelation 'typeDecl' or 'revelation' should be set appropriately *) PROCEDURE Set(h: Handle; n: AST.NODE; vm: ASTWalk.VisitMode) RAISES {}; (* Sets up the 'sm_brand' field of a 'Brand'. Relies on the 'sm_def' attribute being set up for ids on the left hand side of revelations *) END M3CBrand.