# Makefile generated by imake - do not edit! # $XConsortium: imake.c,v 1.48 89/10/10 18:33:21 jim Exp $ CPU_TYPE = mips ARCH = DS3100 UILIB = -lm3ui -lm3X11 -lX11 -lpropertyset -lm3table SHOWHEAP = /proj/cra/ultrix/$(CPU_TYPE)/lib/m3/ShowHeap.io \ /proj/cra/ultrix/$(CPU_TYPE)/lib/m3/ShowHeap.mo X11LIBS = -L/src/mips/lib -lXaw -lXmu -lXext -lXt -lX11 M3X11LIBS = -lm3Xaw -lm3Xt -lm3X11 $(X11LIBS) all:: M3 = m3xx M3FLAGS = -w1 -make -why M3OPT = -g M3DEFPATH = M3LIBPATH = DO_M3 = $(M3) $(M3FLAGS) $(M3OPT) $(M3DEFPATH) $(M3LIBPATH) .pkgs:: m3makefile ;\ @echo "building import links..." ;\ /bin/rm -rf .pkgs ;\ mkdir .pkgs ;\ pkgnames="$(PACKAGES)" ;\ for PKG in $$pkgnames; do (\ echo " " $$PKG ;\ m3mkpath .pkgs/$$PKG ;\ /bin/rm -f .pkgs/$$PKG ;\ ln -s /proj/packages/m3$$PKG .pkgs/$$PKG \ ); done wrap:: unwrap:: tidy:: ; find . -type d -print -exec m3tidy {} \; scratch:: ; find . -type d -print -exec m3scratch {} \; scratch:: ; /bin/rm -f .ship create:: ; createpackage $(PACKAGE) lock:: ; setlockpackage $(PACKAGE) get:: ; getpackage $(PACKAGE) unlock:: ; unlockpackage $(PACKAGE) ship:: tidy ; shippackage $(PACKAGE) $(EXPORT) install:: all ship unlock checkin:: ; vmake -noeval ; vmake -ci < /dev/null checkout:: ; vmake -co $(PACKAGE) < /dev/null vestacreate:: ; vmake -co $(PACKAGE).1 FRC: SOURCE_DEFNS = \ Latin1Key.i3=Latin1Key.i3 \ KeyboardKey.i3=KeyboardKey.i3 \ Trestle.i3=Trestle.i3 \ BatchRep.i3=BatchRep.i3 \ PathPrivate.i3=PathPrivate.i3 \ Trapezoid.i3=Trapezoid.i3 \ TrestleComm.i3=TrestleComm.i3 \ RegionRep.i3=RegionRep.i3 \ VBTTuning.i3=VBTTuning.i3 \ PaintExt.i3=PaintExt.i3 \ MouseSplit.i3=MouseSplit.i3 \ VBTClass.i3=VBTClass.i3 \ Batch.i3=Batch.i3 \ VBT.i3=VBT.i3 \ CopyBytes.i3=CopyBytes.i3 \ PaintPrivate.i3=PaintPrivate.i3 \ VBTRep.i3=VBTRep.i3 \ Env.i3=Env.i3 \ Region.i3=Region.i3 \ TrestleClass.i3=TrestleClass.i3 \ ScrnPixmap.i3=ScrnPixmap.i3 \ ScrnColorMap.i3=ScrnColorMap.i3 \ BatchUtil.i3=BatchUtil.i3 \ Path.i3=Path.i3 \ ScrnCursor.i3=ScrnCursor.i3 \ ScrnFont.i3=ScrnFont.i3 \ ScrnPaintOp.i3=ScrnPaintOp.i3 \ PaintOp.i3=PaintOp.i3 \ Palette.i3=Palette.i3 \ Font.i3=Font.i3 \ Cursor.i3=Cursor.i3 \ Pixmap.i3=Pixmap.i3 \ ScreenType.i3=ScreenType.i3 PGM_SOURCES = -F.PGM_SOURCES